Visiting GothCon XXXV

I just got back from GothCon XXXV, where I as usual helped hosting the Indie Gaming Lounge.

The games we had brought. Photograph by Joel Möller.

The games we had brought. Photograph by Joel Möller.

As usual we offered indie games, tea and candy on a drop-in basis. Popular games this year were Apocalypse World, Berättelser från Staden, Den Yttersta Domen, Fiasco and Null State. The weather was great, the finest I have ever experienced at GothCon, so many games were played outside.

I managed to do play tests of two of my current projects at the con, first a game of The Academy, the game formerly known as The Cadet Game.

The Academy playtest

The Academy playtest

We tested the bounds of the game and played with six players. Yet we managed to both build an academy, generate characters and play through three years at an orbiting space station and do epilogues for all the characters in a four hour convention slot. It was fun to see that the game worked so well, and I got some valuable feedback on the flow of the game.

Then I played a game of The Phenomenon, a super hero story that turned very 80’ies era supers comic in the end. It was very different from the angst ridden Mummy game in the previous test. I think I have the balancing down now, and it feels good that the game actually works for many different types of stories as intended.

While the World Ends

While the World Ends

Before leaving for home I ran a demo of While the World Ends for two players. This is first time I know of that the game has actually been played in English rather than Swedish. The story revolved around an archaeological dig for alien artifacts on a mysterious moon, and it turned into an exciting story as usual. I might get back to that game with a more lengthy actual play report later, but for now I can finally offer a photo of the artifacts of play from a game played entirely in English. The previous posts have only featured Swedish language artifacts: Greenhouses and Clef society

I got some new interesting Swedish games with me back home, and I hope to get back to them on this blog later with Reading posts.



  1. Möller said,

    April 25, 2011 at 20:33

    Yeah! I’m on picture! Not a very good one (phone, I presume), but still, better than just being the photographer.

    Fun to here that the The Cadet Game/ The Academy play test worked out well in your end too.

    • Wilhelm said,

      April 26, 2011 at 05:57

      Yes, phone. I lent my GF my camera as she was actually out sight seeing while I was staying indoors playing games all weekend. 🙂

      Yes, as per your suggestions I’ll push playing scenes a bit harder next time I play. Maybe even prepare a deck of prepared scene intros or a table to roll scenes on, or something like that. To lower the boardgame feel a bit.

  2. solvebring said,

    April 28, 2011 at 12:51

    Congratulations, wilper!
    It’s nice to hear that your game is coming a long.

    I look forward to see The Academy getting published.
    It sounds like such an interesting game. I hope you’ll go through with it.

    • Wilhelm said,

      April 28, 2011 at 12:55

      I’d better go through with it, we can’t let Daniele’s awesome pictures go to waste. 🙂

      The basic fundaments of the revised rules are down and work well. Now I’m looking into what I can do to make the game easier and faster for the players to both learn and play. The convention slot of four or five hours of awesome play is my guideline.

  3. Wilhelm said,

    May 3, 2011 at 06:58

    Kareina posted a bit of Actual Play of the WTWE session in her convention report on Livejournal.

  4. May 24, 2011 at 18:21

    […] (Games, Playing games) While the World Ends I mentioned that I played While the World Ends at GothCon XXXV. One of the players wrote a play report after the con, and then offered to run the game herself at […]

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