Until Dawn

Autumn is here. Summer seems distant. Even the sun itself is but a half remembered dream. When you leave school in the afternoon it has already set, and when you leave your home in the morning it has not yet risen. You are trapped in a never ending repeating cycle of waking when it’s still dark, going to school, spending seemingly eternal days in an infinite succession of pointless lessons. Only to return home again in darkness, having dinner with absent or alien parents. The hours of supposedly free time are wasted on homework, reruns, chores or contemplation upon a future life in this suburban hell.

Until Dawn is a storygame for three to five players about teenagers and extreme emotions, playable in about three hours.

It is a stand alone iteration of an older hack for While the World Ends, which in turn was inspired by Jackson Tegu’s Silver and White.

Until Dawn – Rules
Until Dawn – Cards

If you get the chance, play Silver and White. While the games may seem similar on the surface they are quite different games. The choices made in the design lead to very different play experiences.

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